Unity3d - Threadpool Exceptions
A quickie, but something to be very wary of. I’ve been using Unity3d of late (I recommend it – it’s a very opinionated and sometimes quirky bit of software, ...
A quickie, but something to be very wary of. I’ve been using Unity3d of late (I recommend it – it’s a very opinionated and sometimes quirky bit of software, ...
I’ve been faffing around with Castle.DynamicProxy2 a bit lately and it’s a pretty interesting bit of kit. Castle Dynamic Proxy (CDP) allows you to dynamicall...
If you ever have to test a class that uses a WeakReference, or even just have to use Weak References, be very careful. Numerous strange-looking things can oc...